Friday 7 March 2014

Its been a while...

Well...long time no see! its been 3 months since I last spoke on here. I have been very busy during these months doing all kinds of wonderful activities.

Firstly, I have been working on my project during my 3rd year at university. My project is looking at procedurally generated characters namely space crafts. It's called Do procedurally generated space-crafts for the game demo "Galactic Arms Race" make gameplay more enjoyable? So far I have been able to get a cube on screen and am now currently making new space craft parts while programming the code that will procedurally generate the ships. Here's a picture for you!

This game was originally created by Erin Hastings, Kenneth O. Stanley and the rest of their team. They made this to show the possibilities of PGC (procedurally generated content)  by evolving weapons in GAR. You can find this on their paper Automatic content generation in the Galactic Arms Race Video Game.  You can also visit their blog if you are curios about buying this game,  it has been greenlit by steam! Click on this for the GAR blog and click here for their paper if you wish to read it, it's very interesting!

Aside from project, my little group team Norwegian blue have decide to work together this year and make a game. We went all diplomatic on this and thought of a few game ideas. Mine were Chickengod, Game Craft and Chthonia (or Covonia as the rest of my team seemed to call it)! Chickengod was a platformer which the player was the god of chickens trying to save his chicken subjects from the evil Devil Fox and his evil minions. Game Craft was a casual game in which the player draws his own platformer games and play them with their friends. Chthonia is an action-adventure game where the player is a young troubled teenager called Rhian Saga who happens to be blessed with magic making her a witch. Magic returns to the world causing lots of mythical creatures to reappear but their presence is destroying the planet therefore, Rhian must go and stop them. They were my ideas but sadly none of them were picked, Game Craft ending in third place. The game we have decided to do is one called Khemiea which is a shooter mixed with the anime Full Metal Alchemist plus all the in your face killing taken out. It does sound weird but if you what to know more on how it works, look on dAkshEn's blog. My new background for this blog has some of our circles on it so please have a look. Their purpose in the game is explained by dAkshEn3.



Finally, tomorrow there is the Canjam! This is a game jam which we have 24 hours to make a game based on one theme and mechanic. Last year, Team Norwegian Blue won the game design awards and this year we hope to go even further. This years one has big trophy which will have the winners name on it plus Rockstar And CRYtek will BE THERE TO TALK AND JUDGE OMG SO EXCITED AHHHHHHHHHHHHHH...("Breathe Andrew, Breathe").
Ok...I think that's better...that was...a mad moment, sorry about that. Winners will also get a small trophy and hopefully Rockstar and Crytek will bring gifts for winners to take home. I hope to win obviously but this event is always a good bit of fun. This year I have a top hat plus a Sherlock Holmes pipe...I AM READY FOR THIS! I will post pictures on my blog on what's happening during the 24 hours and hopefully we will have a special twitter page up to show everyone our little messages while we do our programming.  you know dAkshEN in my team (AKA the code ninja) and there is also Kieran (AKA the waggster)  and...Sam. You can look on the waggsters blog just by clicking here.

So yeah, I think that's everything, have a good night and I look forward to informing you on how the Canjam goes. Now I must continue to pack ("gets up and looks around" )...where did I put that dressing gown!

No comments:

Post a Comment