Thursday, 12 March 2015

ASG Death Boss

As Edwin Roy I want Death to be placed in the left fort so that know exactly who will be fighting when I enter the left fort
Estimated Time = 4Hrs
Acceptance Criteria 1 : Deaths unique left hand weapon created
Acceptance Criteria 2 : Death attempts to keep player on his left side
Status = Andrew



AGS Go Into Fort Task

As Sarah Luaus I want the roof of the forts to disappear so that I can see what I am doing.
Estimated Time = 4 Hrs
Acceptance Criteria 1 : Roof fades away when the fort is entered by the player
Acceptance Criteria 2 : Doors close behind the player
Acceptance Criteria 3 : boss spawns at the opposite door
Acceptance Criteria 4 : Enemies stop spawning. 

Acceptance criteria 5 - create fort interior
Status = Andrew






Thursday, 5 March 2015

AGS Bosses Falling off Horses

As Edwin Roy I want bosses to fall of their horse when my lance hits them so it is easier to kill them.
Estimated time = 4Hrs 
Acceptance Criteria 4 : Boss falls off horse when hit with players lance for 5 seconds
Acceptance Criteria 5 : when boss is un-mounted he is vulnerable to trample
Acceptance Criteria 6 : boss stops attacking when not mounted
Status = Andrew (Unaccepted as the task took longer than expected)

AGS Random Spawning Cavalry

As Adrian Wilkinson I want there to be several cavalry enemies around the forts so that there is a variety of enemies.
Estimated Time = 2 Hrs
Acceptance Criteria 1 : enemies are initially present around the fort
Acceptance Criteria 2 : if there are less than 8 then spawn 1 cavalry when the infantry spawn
Acceptance Criteria 3 : Cavalry has one of the 3 behaviors
Status = Completed - Andrew




AGS Task Torches

I have moved groups now from WheelFit to Armageddon My Wheelchair.

As Adrian Wilkinson I want it to be clear that I have progressed in the game when I kill a boss so that I can see that I am progressing in the game.
NOTE Drawbridge candles/torches
Estimated Time = 2 Hrs
Acceptance Criteria 1 : When death is defeated the right torch is extinguished
Acceptance Criteria 2 : when famine is defeated the left torch is extinguished
Status = Completed 



Thursday, 26 February 2015

AGS End Game Music Task

As Ann I want nice music at the end of the game session so I know the game is finished.

  • Estimated time: 2 hours
  • Acceptance Criteria: End game music
  • Acceptance Criteria: Make sure the sound quality is clean/clear
  • Status: Accepted

AGS Background Music Task

As Ann I want some nice music to help me relax when I start to play this game

  • Estimated Time: 2 hours
  • Acceptance Criteria: Background music for main menu mode
  • Acceptance Criteria: Make sure the sound quality is clean/clear
  • Status: <Accepted>